"What is that?"
"It's a lock."
"Why do you need it?"
"For safety."
"But who will rob you? I thought you were poor."
"I am trying to save my memories. Don't want anyone stealing them."
"Hmmm...so the lock is for your memory bank. But, how can anyone rob your memories.?"
"Anything is possible these days."
"But I thought you wanted to go bankrupt with your memory bank."
" You are right. But I have some precious ones too. If I get robbed, I might loose all of it."
" You have been robbed before. Does it really matter, Eve."
" It does. The robbers don't just rob, they even destroy the bank property."
"That's because you always try and fight them. Why don't you just surrender to them and let them take whatever they want. Atleast they will not destroy your bank."
"I am responsible for the bank's safety. I can't just allow anyone to rob me without giving him a fight. It's not right."
"Right? Wrong? No bank is safe even if there is a guarantee. Why don't you just befriend a robber for a change? He might just decide to rob the memories that you don't want anymore."
"Hmmm...It's a strange way to secure a bank...I will think about it."
2 comments:
Rather than befriending a robber, why not try getting rid of the locks altogether? Without a lock, any robber would pass on it thinking it is something unimportant.
a good suggestion...but the only issue is that banks with no locks can tempt even those who had no plans of robbing before...
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